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Skye,<br>
<br>
You say:<br>
"...each of us forming it each time uniquely with both particular
and universal operatives. Unique to the entities in the forming
circle, the space time event forming the circle and so on and so on"<br>
<br>
Yes, and I join with you in the idea that every moment is unique.<br>
<img style="margin-top: 86px;" id="irc_mi"
src="cid:part1.06020307.00060709@newtechusa.net" height="241"
width="250"><br>
<br>
<br>
On Games:<br>
<br>
Now, the word "game" is a loaded term, and loaded terms are one of
the many problems with language. <br>
<br>
Words are often over-loaded with confusing meanings; perhaps
pictures can serve us better...<br>
<br>
Here are two animals of different species 'communicating' about
'something'.<br>
What are the essentials of their emergent, organic, non-mechanistic,
without-words co-creation? <br>
<a class="moz-txt-link-freetext"
href="http://www.youtube.com/watch?v=b7OsL_mixnA">http://www.youtube.com/watch?v=b7OsL_mixnA</a><br>
<br>
<br>
<div class="moz-cite-prefix">On 10/6/13 11:44 AM, Skye Hirst wrote:<br>
</div>
<blockquote
cite="mid:CAKeWO=bwpAtjk8pZ1w7qU_kmX_e+JfV6ATiOfY3H7Jr6wM9wSg@mail.gmail.com"
type="cite">
<div dir="ltr">
<div>I guess I want to play in this "game". Feedback implies
mechanistic processes that have been identified through cause
and effect responses. This is where we get into trouble.
Life is not machine like, in any way. It is complex and not
complicated as a set of gears and cogs can become if there are
too many trying to interact. However processes of living
require new metaphors to capture or even point to the "game"
of living process where each entity and combination of
entities initiate to form a group, organization or society and
have formed to "experience satisfaction" or find effective
actions separately and together. The constraints emerge from
what the individuals and the collective discover as useful
temporary rules of the moment - they can take habit if they
are useful beyond the moment. Some where in the process
someone decides to "name" the rule, the process and everyone
nods in agreement to call what they have shared in common by
"that word" (i.e. jargon) Then someone else comes along who
perhaps was not in the experience and take up the name and
they pass it along as the "rule" that must be the container
for that process and try to create the same process starting
with the rule instead of the initiating impulse to come
together.<br>
<br>
</div>
Well I think you can see an ephemeral organic process that is
ever changing gets bogged down with words, the names and with
labels, however useful they may be for a bit. GAme on, as they
say, yet, all I'm suggesting is that we stop trying to name,
and control with naming a process beyond anything but pointers
we can use to share a common experience - each of us forming it
each time uniquely with both particular and universal
operatives. Unique to the entities in the forming circle, the
space time event forming the circle and so on and so on<br>
<br>
<br>
</div>
<div class="gmail_extra"><br>
<br>
<div class="gmail_quote">On Sun, Oct 6, 2013 at 10:41 AM, Daniel
Mezick <span dir="ltr"><<a moz-do-not-send="true"
href="mailto:dan@newtechusa.net" target="_blank">dan@newtechusa.net</a>></span>
wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0
.8ex;border-left:1px #ccc solid;padding-left:1ex">
<div bgcolor="#FFFFFF" text="#000000"> Hi Harold,<br>
<br>
In THE CULTURE GAME book I make the radical/heretical
claim that culture is a game...and every meeting...a
game.... and in fact every interaction... is a game. <br>
<br>
In the book there are examples that support the idea that
all meetings are games. <br>
<br>
According to this theory, if OST is a type of meeting,
then OST is a type of game. <br>
Games have: Goal, Rules, Feedback mechanisms, Opt-in
Participation.<br>
<br>
The OST Game:<br>
<br>
The Goal:<br>
Explore the Theme-Question.<br>
<br>
The Rules:<br>
1 Law, 4/5 Principles, some defined Roles, a few other
suggestions. A supporting slogan...<br>
<br>
The Feedback Mechanics:<br>
Continuous, rich feedback via all of the senses, in real
time for each individual and group-as-a-whole.<br>
<br>
Opt-In Participation:<br>
YES<br>
<br>
By these measures, OST is a beautifully designed
meeting-game.<br>
<br>
<br>
Here is a specific quote from your message, below:<br>
<br>
"But I'd never heard anyone describe Open Space Technology
as a beautifully designed game before."
<div><br>
The reality is that Harrison mentions the word [game]
when discussing High Play & High Learning as it
pertains to self-organizing social systems... it shows
up in the book Wave Rider. OST encourages a social
system to reach higher levels of
self-organization...Hmmm.<br>
<br>
Here is the quote (emphasis added...):<br>
<br>
"...High play is the antidote to dogmatic thinking &
therefore an essential companion to High Learning. It is
also fun. In 'X" Company, PLAY is strictly prohibited,
for after all there is work to be done and it is always
very serious. Even worse, PLAY, almost by definition, is
out of control- which is what makes if fun. Can you
imagine anything worse than PLAYING A GAME where the
results are already known in advance? Boring! "<br>
-H.O., Wave Rider, page 132<br>
<br>
<br>
On 9/4/13 6:23 PM, Harold Shinsato wrote:<br>
</div>
<blockquote type="cite">
<div>Dan,<br>
<br>
Thank you for forwarding that interview. I've worked
with your interviewer Amr Elssamadisy before in Dr.
Christopher Avery's "Leadership Gift" program. Great
to hear his voice. Thought he did a great job bringing
forward your insights.<br>
<br>
It's hard for me to express how deeply your thinking
aligned with what I see as the essence of Open Space,
and what I feel emerging in my own psyche and that in
the collective when we spoke and I got to be present
at your session in Nashville at Agile 2013 last month.
I continue to find your material to be a critical
piece in helping bridge the Open Space and Agile
communities - something Peggy Holman called "Sister
Communities" at the World Open Space on Open Space in
St. Petersburg back in May.<br>
<br>
I'd heard your thinking before and it continues to
astound me the relevance and power in getting these
two communities to work together.<br>
<br>
Open Space truly is the "secret sauce" making possible
successful Agile adoptions. The science behind this
awareness goes deep. The timing of it feels like
perfection. You seem to be getting just the right
audiences to engage with this idea. And what you
posted earlier in terms of a framework for adoption
involving interspersed Open Space events to help
promote agency and engagement - very exciting. Very
simple. Truly elegant. And phrased in a way the
holders of the bottom line can "get it".<br>
<br>
What's new about your stuff?<br>
<br>
Perhaps it's been mentioned before - but here are some
points I find most critical.<br>
<br>
1) The Mandate. Perhaps Open Space Technology came out
of Organizational Development (and Organizational
Transformation). But most attempts to transform the
organization that I've seen have been "rolled out".
Kind of like a steam roller. It's definitely mandated.
You went into great depth in your Agile 2013
presentation how Mandated Agile goes fundamentally
against the values and principles in the Agile
Manifesto. Open Space can help us bring back the
original thinking of the signatories of the Agile
Manifesto.<br>
<br>
2) Games and engagement. Jane McGonigal's book
"Reality Is Broken", and the whole arena of
Gamification, has become a focal point of driving home
ideas from positive psychology, and is also driving
many huge wheels of industry (and dollars). Because
getting people excited about using your products is
important. Getting employees excited about
contributing to your products - also critical. But I'd
never heard anyone describe Open Space Technology as a
beautifully designed game before. This perception I
think plays directly with the TOOL versus PHILOSOPHY
debate in our community.<br>
<br>
3) Agency. This might have been a significant idea as
well in Paolo Friere's book - "The Pedagogy of the
Oppressed". Without people feeling like they have some
say in how they apply their blood, sweat, and tears -
engagement is not going to happen. Open Space is a
critical way to nurture agency in people.<br>
<br>
I'm so thankful that you've started posting on the
OSList and I look forward to how things unfold. From
what I see you saying, and how I see people are
hearing you, it seems as if we're on target for a much
more explicit chapter in the relationship between the
Agile and Open Space "sister communities".<br>
<br>
Thanks!<br>
Harold<br>
<br>
<br>
On 9/4/13 2:37 PM, Daniel Mezick wrote:<br>
</div>
<blockquote type="cite"> Here's a 16-minute video that
explains the crisis of disengagement in Agile
adoptions, and how the time to act was yesterday, and
how Open Space can help...<br>
<a moz-do-not-send="true"
href="http://www.infoq.com/interviews/dan-mezick-qcon-new-york-2013"
target="_blank">http://www.infoq.com/interviews/dan-mezick-qcon-new-york-2013</a><br>
<br>
<div>-- <br>
<p>Daniel Mezick, President</p>
<p>New Technology Solutions Inc.</p>
<p><br>
<br>
</p>
<div>-- <br>
Harold Shinsato<br>
<a moz-do-not-send="true"
href="mailto:harold@shinsato.com"
target="_blank">harold@shinsato.com</a><br>
<a moz-do-not-send="true"
href="http://shinsato.com" target="_blank">http://shinsato.com</a><br>
twitter: <a moz-do-not-send="true"
href="http://twitter.com/hajush" target="_blank">@hajush</a></div>
</div>
</blockquote>
</blockquote>
<br>
<div>-- <br>
<p>Daniel Mezick, President</p>
<p>New Technology Solutions Inc.</p>
<p><a moz-do-not-send="true"
href="tel:%28203%29%20915%207248"
value="+12039157248" target="_blank">(203) 915 7248</a>
(cell)</p>
<p><span><a moz-do-not-send="true"
href="http://newtechusa.net/dan-mezick/"
target="_blank">Bio</a></span><span>. <a
moz-do-not-send="true"
href="http://newtechusa.net/blog/" target="_blank"><span>Blog</span></a>.
<a moz-do-not-send="true"
href="http://twitter.com/#%21/danmezick/"
target="_blank"><span>Twitter</span></a>.<span> </span></span></p>
<p><span>Examine my new book:<span> </span><a
moz-do-not-send="true"
href="http://newtechusa.net/about/the-culture-game-book/"
target="_blank"><span>The Culture Game </span></a></span><span>:
Tools for the Agile Manager</span><span>.</span></p>
<p>Explore Agile Team <a moz-do-not-send="true"
href="http://newtechusa.net/services/agile-scrum-training/"
target="_blank"><span>Training</span></a> and <a
moz-do-not-send="true"
href="http://newtechusa.net/services/agile-scrum-coaching/"
target="_blank"><span>Coaching.</span></a></p>
<p>Explore the <a moz-do-not-send="true"
href="http://newtechusa.net//user-groups/ma/"
target="_blank"><span>Agile Boston </span></a>Community.<span> </span></p>
</div>
</div>
<br>
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<br>
</blockquote>
</div>
<br>
<br clear="all">
<br>
-- <br>
<div dir="ltr">
<div>
<div><b>Skye Hirst, PhD</b><br>
</div>
President - The Autognomics Institute<br>
</div>
<div><i>Conversations in the Ways of Life-itself</i><br>
</div>
<div><a moz-do-not-send="true"
href="http://www.autognomics.org" target="_blank">www.autognomics.org</a><br>
</div>
<div>@autognomics <br>
<br>
</div>
<div>New Phone Number:<br>
207-593-8074<br>
</div>
<div><br>
</div>
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<br>
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</blockquote>
<br>
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<p class="p1">Daniel Mezick, President</p>
<p class="p1">New Technology Solutions Inc.</p>
<p class="p1">(203) 915 7248 (cell)</p>
<p class="p2"><span class="s1"><a
href="http://newtechusa.net/dan-mezick/">Bio</a></span><span
class="s2">. <a href="http://newtechusa.net/blog/"><span
class="s1">Blog</span></a>. <a
href="http://twitter.com/#%21/danmezick/"><span class="s1">Twitter</span></a>.<span
class="Apple-converted-space"> </span></span></p>
<p class="p3"><span class="s2">Examine my new book:<span
class="Apple-converted-space"> </span><a
href="http://newtechusa.net/about/the-culture-game-book/"><span
class="s1">The Culture Game </span></a></span><span
class="s1">: Tools for the Agile Manager</span><span
class="s2">.</span></p>
<p class="p1">Explore Agile Team <a
href="http://newtechusa.net/services/agile-scrum-training/"><span
class="s3">Training</span></a> and <a
href="http://newtechusa.net/services/agile-scrum-coaching/"><span
class="s3">Coaching.</span></a></p>
<p class="p1">Explore the <a
href="http://newtechusa.net//user-groups/ma/"><span class="s3">Agile
Boston </span></a>Community.<span
class="Apple-converted-space"> </span></p>
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